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3DO:
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Jaguar:
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Saturn:
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PlayStation:
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Nintendo 64:
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CPU:
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32-bit RISC 12.5MHz ARM60 (7 MIPS)
25 MHz graphics co-processor × 2 (?) (9 000 000 - 16 000 000 pixels per second)
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32-bit CISC 12MHz Motorola
× 2 (1.2 MIPS)
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32-bit RISC 28.4 MHz SH-2 × 2 (25 MIPS each, 50 MIPS total)
32-bit RISC 20 MHz SH-1 (17 MIPS)
32-bit (VDP 1 & VDP 2)
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32-bit RISC 33.8 MHz R3000 (30 MIPS)
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64-bit RISC MIPS Custom R4000 series 93.75 MHz (125 MIPS)
100 Mega FLOPS
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Polygons Per Second:
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50 000
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16 000
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500 000 (200 000 with graphics features)
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360 000 (180 000 with graphics features)
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150 000 (100 000 with graphics features)
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RAM:
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2 MB D-RAM
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512 KB
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2 MB (+ 2 MB for textures)
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2 MB
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4.5 MB Rambus D-RAM
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Video RAM:
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1 MB
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?
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1.54 MB
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1 MB
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4 MB
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Resolutions (pixels across by pixels down):
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320 × 240 - 640 × 480
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720 × 576
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320 × 224 - 704 × 512
(720 × 576?)
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256 × 224 - 640 × 480
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256 × 224 - 640 × 480 with flicker free interlace mode support.
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Graphics:
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Texture mapping, flat shading.
Sprite scaling, rotation, distorted sprites, transparency, colour shading
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Flat shading, gouraud shading
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Texture mapping, flat shading, gouraud shading, wire frame, transparency, real-time coloured lighting, vertical cell scroll, lateral line scroll.
(Sprite scaling, rotation, distorted sprite, transparency)
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Texture mapping, flat shading, gouraud shading, transparency, real-time coloured lighting.
(Sprite scaling, rotation, distorted sprite, transparency)
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z-buffering, anti-aliasing (mostly for low resolution modes), texture mapping, alpha channel effects, fog, transparency. Ray-tracing, gouraud shading, tri-linear filtered mip-map interpolation, environment mapping & perspective correction.
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Colours:
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16 777 216
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(1, 2, 4, 8, 16 & 24 bit colour modes)16 777 216
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16 777 216
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16 777 216
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16 777 216
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Scrolling:
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none
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?
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5 screens
(plus 2 simultaneous rotating playfields)
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none
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?
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Audio:
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Custom 16 bit DSP 7 PCM Channels (CD quality audio)
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2 PCM Channels
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Motorola 16-bit CISC 11.3 MHz 68EC000 (1.1 MIPS)
22.6 MHz Yamaha 24-bit Digital Signal Processor 32 PCM channels & 8 FM voices (CD quality audio) 540 KB of RAM
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24 ADPCM channels (CD quality audio) 1 MB of RAM
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16-bit, 64 PCM channels 44.1KHz (CD quality audio)
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Controller Ports:
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? (Up to 8 in daisy-chain fashion)
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2
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2 (12 with 2 multi-player adaptors)
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2 (8 with 2 multi-player adaptors)
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4
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Disc Drive:
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2 × speed
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?
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8cm compatible Intelligent 2 × speed (spins both directions ?)
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2 × speed
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none
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CD Block (cache):
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none ?
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none ?
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540 KB
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32 KB
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N/A
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Supported Software Formats:
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3DO CD, Audio CD, CD+G, Kodak Photo CD
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Jaguar cartridge
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Saturn CD, Cartridge, CDi, CD+G, CD+EG, Kodak Photo CD, Audio CD (,Video CD with adaptor)
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PlayStation CD, Audio CD
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Nintendo 64 cartridges
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Internal Backup Memory:
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32 KB
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none
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32 KB
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none
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?
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