The Downloads Page.

There’s an issue that may affect certain Mozilla related browsers, such as Firefox, Pale Moon, Camino and the like, in which they will not download archive files correctly or at all. It may be related to restrictions with the server of my host. You may have more luck with Opera, or much older browsers such as Netscape 7. The most recent browsers should be okay too. If you’re having issues, please contact me if you want something by e-mail, for instance. Please also try using your download manager, if you have one installed.

Seeing as I figured that it was getting hard to keep track of all the stuff that I was offering to download, you can now find it here on this handy page. So long as the hosting sites I use are still working, these links should be also! Some files have passwords, which are provided next to the link. Most stuff is compressed in RAR files, mainly because they compress better than ZIP archives and it allows me to upload stuff quicker. Not only that, but you don’t have as much to download either. :-)
(Windows users can use WinRAR to extract them, Mac users will probably go for StuffIt Expander. But if you haven’t dealt with a RAR file before, where have you been? )
• All my Mac programs are for the PowerPC CPU and are made with Mac OS X Tiger in mind. Although, they should run with Mac OS X Jaguar & up. Some may work with CarbonLib in Mac OS 8.6 & Mac OS 9 too. Although most probably don’t. (You may have some luck with Mac OS X Puma, if you can get the zip files extracted properly. Let me know if the programs will also work on Mac OS X Cheetah, if anybody’s still using that.) If you have a Mac with an Intel CPU, you will need to be running Mac OS X Tiger, Leopard or Snow Leopard, which all have Rosetta. Anything newer will most likely not work. (On newer Macs you will need to run an older OS via a virtual machine, most likely.) Most of my Windows programs will work on Windows ’95 & up. And where I specify Windows 3 programs, you’ll be able to use them on that. Linux programs require Intel CPUs and X-Windows. All of my programs are freeware, but none of them are open source.
• You can use most of my programs in a commercial environment to produce your work, but you must not sell them individually or collectively, or trade them in anyway. So, if you make a picture with my ASCII Art Generator, you can sell the picture. If you’re reviewing or talking about my programs in a commercial presentation, like a DVD, then that’s okay too.
• Rest assured, you won’t find any of those daft programs that need to be compiled yourself. All my stuff on offer is what I call D.E.A.R. — Download, Extract, And Run. So, in other words, they’re ready to go, and you can get on with using them.
• Some stuff has been stored in my Stash at DeviantArt, but they have made this a secure connection only feature now, which means some of you who may be stuck with older browsers can’t get the files I have there. In this case, please feel free to contact me by e-mail and I can arrange to send you the files you need, to your e-mail account.

Update: Any of the stuff which doesn’t show up as a link is unavailable at the moment, since I haven’t been able to find another decent free hosting site. If you want something badly, contact me, and I will send it to you by e-mail. (Videos excluded.)
Tweak UI
This is the version for Windows ’95 to Windows 2000.
[110 KB]
My Password Generator
[156 KB - For Windows ’95 & up + Linux now too.]
ASCII Art Generator
[163 KB.
For Windows ’95 and up + Linux]
See a sample image.
My Windows XP settings.
A RAR file containing a web page which lists ways to make Windows XP more bearable.
[196 KB]
QTE Challenge.
(For Windows ’95 and up.)
[261 KB]
PAL TV Test Program.
I just made this up to show various test kinda patterns and what not on my TV, using my Gefen scaler. It should run on Windows ’95, but from testing, I’d probably recommend a new-ish computer to avoid some flickering issues caused by my dodgy programming. To run it in full screen, you will need to have a PAL TV or one that supports PAL, connected to your computer, so it can run in the 720 × 576 pixel resolution. If your video card has a video-out socket, it should work okay if the program is run on the TV “display” when not using a “clone” mode.
[529 KB]
See a sample.
Hidden Message Maker
Put a text message into a bitmap with a password. (Not for serious protection!)
The Gallows — Where your programs are executed!
It’s a program launcher. You can use arguments too. It’s good for stuff like MAME, and you have an icon and sample image preview as well. You just enter the programs and stuff into an .ini file, make up what images you want and run it.
[523 KB]
The Gallows 2 — Also where your programs are executed!
This version of The Gallows basically just has a different background and reflected icons. You can also now use your left & right arrow keys to change pages faster. Plus you need to press Q to quit rather than any key, or the close options from the window buttons / menu. Like the 1st one, it comes with sample files to show you how it works.
[96.6 KB due to the better compression on the background image.]
Don’t Nod Off — This little program is designed to prevent portable hard drives from going to sleep and to yeah… keep them “awake.” You can set how many seconds you want the drive to be accessed, and all the files only take up about 281 KB on ya drive. You need to run it on the drive you want to keep busy.
Excuse Maker.
Generates random excuses from 2 lists which you can edit. Just extract to any sub directory on whatever drive you have. (It should work as far back as Windows ’95.) Requires the Visual BASIC RunTime files, also available on this page. (Specifically, the VB40032.dll file.) If you have them already, you don’t need to download them again.
[7.59 KB]
Visual BASIC RunTime Files.
Required for programs made with V.B. These are separate, to save both you and I space and time. I’ve only included files which my programs are currently requiring.
[796 KB]
Super Converter 2
My previous one that I was offering was 1.15 MB, but now I have this improved version, which is only 8.44 KB to download.
This one converts backwards, which the previous one didn’t do. It does °F to °C, inches to cm, acres to ha, MB to B, and more! About 18 conversion types all up. It should work on Windows ’95 & up. Make sure you have the VB RunTime files. (The VB40032.dll one specifically.)
See a sample.
Password Generator 3.
You will need comctl32.ocx & VB40032.dll from the VB RunTime files. (See up to the right.)
This program generates a random password for use in whatever you may need a password for! It has a word style mode, reverse option, and a choice of lower case or upper case. You can create random letters from 2 to 12 characters long. It should work on Windows ’95 & up. It’s been tested on Windows ’98, Windows XP and the 64 bit version of Windows 7.
See a sample.
[7.92 KB]
Computer Curser.
No, it’s not a virus or anything like that! This program lets you play up to 18 sound effects, with the intention of letting you curse at your PC when something goes wrong. But you could set it for cheery sounds also.
The program lets you rename all the buttons, and pick the WAV files you want to play all from within itself, so it’s a little more user friendly than some of my stuff which makes you edit INI files. Again, you will need the V.B. run time files for it. (The VB40032.dll and the comdlg32.ocx ones.)
[47.1 KB]
Password Generator - For Windows 3.
This is a similar version of the 32 bit version above. You will need the VBRUN300.DLL file from the Visual BASIC RunTime files, up further.
See a sample.
[4.86 KB]
This a 16 bit version of my Super Converter 2 for use with Windows 3.1. It does everything the 32 bit version does.
See a sample.
[5.46 KB]
Computer Curser - 16 bit Windows version
It’s close to the same as the 32 bit version above. You will need VBRUN300.DLL from the V.B. RunTime archive and CMDIALOG.VBX. The instructions tell you where to stick them.
See a sample.
[70.7 KB]
Password Generator (3) - Mac version
Almost the same as my Windows version above. This is a PowerPC program, so if you’re going to run it on Mac OS X, you will need to be running a PowerPC version of the OS, or have an Intel version which has Rosetta, such as Tiger, Leopard or Snow Leopard. It will also run in Mac OS 9, as long as you have CarbonLib installed, but I aimed it for Mac OS X.
Mac OS 9 sample. Mac OS X sample.
[837 KB]
Unit Converter widget patch.
This is a “patch” for Mac OS X’s handy measurement converting widget. It changes the Americanised spelling of some of the words back to English. You may need the administrator password to pull this off.
[0.986 KB]
My Mini Talking Clock.
For Windows ’95 & up. You will need the V.B. 4 run time files from the link up further. Probably just VB40032.dll. Plus the sounds, to the right.
A miniature sized clock with me telling you the time. Also has an alarm, and you can change the colours of the time display on the fly.
See a sample.
[9.09 KB]
Talking Clock Sounds.
Now that I’m doing a Windows 3.1 version of my talking clock, I’ve provided the wave files separately, because I’m not going to waste space storing them twice. So if you go to download any of the versions, you will need to put these in the same directory as the program.
[997 KB]
My Mini Talking Clock — Windows 3.1 version.
You will need to download the Talking Clock Sounds to the left, and put them in the same directory as the program. You will need to rename AlarmSound.wav to AlmSound.wav, because Windows 3 only supports 8 character file names. You’ll also need the VBRUN300.DLL file from the V.B. run time archive, which is also available above.
See a sample.
[6.2 KB]

My Mini Talking Clock 1.5 — Mac version.
This has now been updated to version 1.5, which means you need to download the Talking Clock Sounds up to the right, and place all 24 wave files in the same directory as the program.

Miraculously, it’s nigh on identical, functionality wise, to my Windows version. Mind you this was an absolute ˘@#+ to do, so I hope you enjoy it! It was adjusted twice, after I noticed inconsistencies in Mac OS 9 and in Mac OS X on my iMac. It should be good now. You will need CarbonLib to run it on Mac OS 8.6 and up. I don’t have that OS to confirm it will work though. Intel Macs with newer operating systems that don’t have Rosetta won’t be able to run it.
Mac OS 9 Sample. Mac OS X Sample.
[847 KB]
Computer Curser — Mac OS X version
Designed for you to play sound effects and other sounds of swearing when something goes wrong on your computer. Or you might want to use it to cheer for stuff too! It's up to you! Like the Windows versions, you can have up to 18 sounds, but instead of just the wave format, you can also play AIF and MP3 files, and probably any other sounds that QuickTime supports. This Mac edition also has a volume control too, and a nicer sliding window for changing the button labels. Other than that, it pretty much works the same as the 2 I did for Windows. Extract the ZIP file to just about any directory and keep the INI files in the same location as the program. When you add new sounds, they will be referenced to where they are on YOUR drive. If you want to make this portable, keep the sounds in the same directory as the program, and edit the INI file to have no directory information.
I had some issues with quitting on Mac OS 9 for some reason, plus the text for the tick box got chopped off. Oh yes, and in case your brain’s turned off, you just enable the tick box when you want to specify a new sound, then press the button you want for it. Then you un-tick it and you can play the sound.
(Requires a PowerPC CPU or Rosetta.)
See a sample.
[937 KB]
My Measurement Converter — The Mac rendition
I only did this for the experience really, and for those of you who may be running an earlier version of Mac OS X than Tiger, which wouldn’t have the Unit Converter dashboard widget. It’s like the ones I did for Windows, but with the conversion types separated into groups, plus with one extra conversion of square feet to square m. Also does all the conversions backwards, if you want to convert metric stuff into Imperial.
(Requires a PowerPC CPU or Rosetta. Works on Mac OS 9 with CarbonLib.)
Mac OS 9 Sample. Mac OS X Sample.
[840 KB]
My File Time Modifier.

This program will let you change the “date stamp” of a file. You can select whether you want to change the creation or modification dates as well. You just drag a file onto the text box at the top, and the program will retrieve the current dates and times from it. You can then make your changes and hit the Do It! button. It was originally going to be a front-end to the “Touch” command line program, but I discovered I could do it all from my own program, which means it’s compatible with Mac OS 9 as well. So long as you have CarbonLib installed.
(Should work on early versions of Mac OS X, up to Mac OS X Snow Leopard. You must have Rosetta on a Mac with an Intel CPU.)
This has now been updated on the 10th of February, 2020, to have an extra button which sets the file time to the current setting determined by your computer. This makes it faster than having to enter all the details manually. This new feature is not shown in the preview pictures.

Mac OS 9 Sample. Mac OS X Sample.
[866 KB]

QTE Challenge.

This is pretty much a complete re-write for Mac OS X. It actually runs better than the Windows version too, and it’s a bit easier to begin with. So don’t compare scores between the 2! They’re a bit different.
Yeah, so it’s a fan game relating to the Excite QTE game in Shenmue 1 & 2. So now you can practise your reflexes when you aren’t on your Dreamcast. You can also choose different keys for the 2, 4, 6, & 8 symbols / numbers. I did this because my MacBook has no number pad, so you might want to change it if you’re using the same kinda hardware.
Should be fine on Mac OS X Puma, I think, and will work up to Mac OS X Snow Leopard. It works in Mac OS 9 too, but has a minor glitch at the end. It also uses the 640 × 480 pixel resolution instead of 800 × 600, because I felt it didn’t need to be so big. The in-game graphics are the same size though.
It also has a top 3 set of high scores, unlike just one for the Windows game, plus you can restart without quitting.
This has now been updated to version 1.2, after I changed a variable type to more accurately read in the high scores, plus used a different method to convert the scores to the saved text. You will now get 6 decimal place accuracy at all times. If you wish to update your copy, extract the zip file to a new directory, and copy only the program over, or you may erase your old high scores, extracting the entire thing to your current location for the game.

See a sample image.
[1.04 MB]

Text Sync
I wanted a program to combine my BlockSite lists from different computers, such as my MacBook and main PC. But without any doubling up of sites listed. This program will synchronise any plain text files, and any lines that clash, will be ignored, where-as lines that don’t, will be appended to the first file listing, from the 2nd file. You can then save the results as a new text file. So it will work on other unorganised text file lists, than don’t require a particular order.
A real PowerPC CPU or Rosetta is required. The program should also run on Mac OS 9. (I’ve only tested it through Classic though.)
Please let me know if you have any issues, and I’ll see if I can fix it. It should be all good though.
See a sample.
[849 KB]

This is kinda like a virtual Spirograph. If you don’t know what that is, you should look it up!
Enter various numbers and see what cool designs you can make! Watch it being animated like you’re using a real Spirograph set (to a point), or have it “instantly” draw up a design. Choose from 8 different, changeable bitmaps, save your designs to text files, and copy the graphics to the clipboard, all from the one program. You can also use an invert feature to make the dots spin the other way. Plenty of samples are included too!
I’ve done it as a DMG file in a ZIP file this time, because I’m now aware that Mac OS X Puma has issues with extracting programs from ZIP files, and destroying the resource fork. And yes, it will work that far back. (Tested briefly on revision 10.15) Maybe even on Cheetah too, but I don’t have any way of testing that out!
A screen resolution of 1024 × 768 pixels or higher is recommended.
(Like all my other programs, it’s PowerPC only. So you will need to have Rosetta on your Intel CPU based Mac. Otherwise, buy yourself a cheap, 2nd hand Mac Mini! )
Now updated! This is now version 1.3, which centres the bitmaps to the orbit point, rather than making it on their top left corners. There is also a 48 × 48 pixel preview spot, so you can see exactly what image will be drawn. If you’re using custom bitmaps bigger than that, they’ll probably be cropped. I thought this was more than big enough, personally.
& updated again! This is now version 1.5, which adds the choice of a new background colour, plus DXF & SVG file export. The window is a little bigger vertically too. The DXF files are perfect for Corel DRAW 8. Just drag it in, then with the Shape Tool, select all the nodes, then press To Curve, then Smooth, then Auto-Reduce. You will get a really nice result then. The SVG files can be viewed in a recent web browser (I know Firefox 2 supports them), but they are intended for a vector based drawing program to edit really. Any Spiro-Thing designs without a closed curve will just join back to the start.
(I didn’t do it as a DMG file dealie this time.)

See a sample.
[909 KB]
Extra 13th of August 2018 designs. (Text file settings. Includes Sharp Loops 2, a replacement for the original, which doesn’t over draw.)
[789 bytes]
DVD to S9 conversion guide.
(For Windows.)
This explains how you can use HandBrake and MP4 Cam 2 AVI, to convert video from a DVD to a file you can put on your Cowon S9.
[103 KB PDF file.]

The Mac OS X Guide.
In this one I look at HandBrake on Mac OS X Tiger and Leopard, plus Mac The Ripper.
[204 KB PDF file.]

These could be applied to the Cowon X9 as well.

Cowon S9 NPD Reader

This program will allow you to view the NPD files from the drawing notepad of your Cowon S9. Just run the program, drop a NPD file on it, and then copy it to the clipboard for saving with Preview, Photo-Paint, The GIMP, or whatever! It’s so easy to use, it doesn’t really need much more explanation.
(It didn’t really work in Classic for some reason, so just stick with using it in Mac OS X.)
This program has now been updated to work with the files from the Cowon X9 as well, which seem to be slightly larger.

See a preview.
[840 KB]

Fruit Shoot!

You can read more about this at my featured page at DeviantArt, as well as seeing sample images.
The game is basically a bit like Air-Sea Battle on the Atari 2600, but with fruit to shoot instead.
Best played on a G5 CPU, I would say. My iMac G4 struggles with it.

[5.14 MB]
This is currently available via my Stash at DA. If you’re having trouble downloading it, you may contact me by e-mail, if you wish me to send you a copy.


In this game, you play as my cute teddy bear, Rudy, and get to shoot down bad things and collect good items. At the end, you get a run down of what you collected and shot. There are 12 levels, and you can customise the controls for your keyboard. (Unfortunately, there’s no control pad support.) But, if you have a joystick like mine that works like a keyboard, then you’re all set. This is currently stored in my Stash at DeviantArt, so the link will take you there 1st. & you can also see some sample images as well.

[6.32 MB]
This is currently available via my Stash at DA. If you’re having trouble downloading it, you may contact me by e-mail, if you wish me to send you a copy.
Need For Speed: High Stakes:

Replays 1
Replays 2 (New Hot Pursuit mode ones!)

Ghost files and matching replays.

These contain no additional downloaded cars or modified tracks. (Overseas viewers may need to download the official Aussie cars.) Also, these were saved with the original May 1999 version of the game, so patched versions may cause problems. You will also experience stuff-ups if you are using vehicle replacements.
Need For Speed: High Stakes Alternative Title Screen

If you’re a bit bored with the old loading screen, try out my new one, which features real pictures of cars that I’ve personally got pics of.
See a preview.
[181 KB]
Need For Speed: High Stakes Lens Flare Correction

The original lens flare that came with the game was a semi-pixelated mess. This replacement SFX.FSH file has a new, corrected image with a touch of rainbow colouring to one side.
[147 KB]
Need For Speed 2 S.E. replays.
(I’m pretty sure these won’t work with the original N.F.S. 2, especially the Last Resort track ones.)
[22.1 KB]
Need For Speed 2 S.E. SDB patch for Windows 7
This is for the Microsoft Application Compatibility Toolkit 5.6. It will give the correct settings to run the game, not to install it. If you need to install the game in a 64 bit version of Windows, you will need to either copy an installation over from a 32 bit version of Windows or download a special installer.
[796 B for the SDB file.]
Blurry Shapes Generator 3
Quickly generate cool, abstract images for your Cowon S9, X9 or other small sized electronic gizmo. Images are 272 × 480 pixels, and are designed to be an alpha channel or additive type image used on another, more plain, colourful background. See my extra stuff at DA for details.
Version 3 now has stars and hexagons.
[51.6 KB]
Extra Cowon X9 Instructions.
A supplementary guide which I will try to add on to, that gives you more detail than the pitiful guide this player came with.
(I’ve changed this to a page you can view here now, rather than downloading a RAR file.)
El Barto’s ADX plug-in for WinAmp
This is a hard to find addition for WinAmp, which will let you play the ADX sound files from Dreamcast games, such as Daytona USA 2001. I have not been able to find whoever El Barto is, but I hope he has no issues with me supplying this file here. It is completely unchanged, and was freeware anyhow. The source code is included.
This should also work with XMPlay.
[12.4 KB]
Blurry Shapes Generator
See the stuff over at DeviantArt about it. It’s like the Windows version, only better.
[891 KB]
This is currently available via my Stash at DA. If you’re having trouble downloading it, you may contact me by e-mail, if you wish me to send you a copy.

Capture That

This program will let you take a screen shot while Apple’s DVD player is running. Normally, using the usual Shift + + 3 method won’t work. This program uses the Unix screencapture command instead. Having to open the Terminal and type all that bollocks in was such a pain, so I made this program, which was even more of a pain to do! But from now on, using it won’t be. Capture directly to the clipboard, or to PNG / TIFF files when you specify where they go and what they’re called. (You only have to type a file name, and you drag and drop the directory in.)
The program should work in Mac OS X Panther, but only with the clipboard feature. Saving to PNG or TIFF files requires Mac OS X Tiger & up. It will not work at all in Mac OS X Puma. (It will run, but the screencapture command doesn’t exist, apparently.) Do not try to run it in Mac OS 9, because it will not work either!

I’ve fixed a minor bug in this now to do with certain directory names.
See a sample
[861 KB]
Need For Speed: High Stakes textures overhaul.

This is currently available via my Stash at DA. If you’re having trouble downloading it, you may contact me by e-mail, if you wish me to send you a copy.
[6.69 MB]
JMK’s Treasure
A slot machine style game for Mac OS X Jaguar to Snow Leopard. It may work in Cheetah & Puma as well, but some of it may not work as intended. Currently hosted in my Stash at DA, where I have more room than here. Let me know if you have issues downloading it, and I can send you a copy.
[2.53 MB]

Teddy & Bunny

Another one stored at my Stash over at DeviantArt. Please check out my gallery under Computer Programs for screen shots and more information!
Yes, this cute game allows you to play as either Teddy or Bunny, and you need to reach the opposite character at the end without running out of lives along the way. Get keys to open gates, collect gems for more points, and get shields to protect yourself. Make your own stages as well! There’s an included stage editor that makes laying out your items much easier.
CPU usage was around 50% on my iMac G4, but about 20% on my Power Mac G5. It was fairly high on my MacBook. (Maybe 53%.) So, that should give you an idea of the CPU requirements.

[3.94 MB]
(If you’re having trouble downloading this game, please contact me, and I will send it to you by e-mail.)

Vacuum Cleaner Challenge

It’s certainly in the running for being a sucky game! But is that a bad thing? Try out 3 fictional vacuum cleaners, as they power down the halls and even outdoor settings, sucking up anything in their path. Using your up and down arrow keys, you can avoid things like ghosties, puddles and dog poo. Collect good stuff, like dust, leaves, paper, spiders and banana peels. Get lightning bolts to increase your speed, and gain extra lives when you suck in a new fan belt for your cleaner. Play through 9 stages, unlocking them as you go.
The game has real vacuum cleaner sounds and various other effects I recorded.
I recommend a fast PowerPC G4 CPU (like 800 + MHz) and above, with 64 MB of free RAM. Vacuum cleaner reflections and their shadow can be disabled for a minor increase in performance. Mac OS X Jaguar & up to Snow Leopard is recommended. Mac OS 9 is probably not recommended. It ran pretty flickery in “Classic.”

[9.03 MB]
(This game is only available by request. Please contact me, and I will send it to you by e-mail. If you have size limits I will be good enough to make a spanned archive for you.)

Plasma Thing

A virtual plasma ball to look at. Adjust the colours, display a pre-rendered image in the background, and tweak other settings for line thickness, “curve” quality, region time limits and update speed. The usual system requirements apply here. With the right settings, it may run quite well on older hardware, like early PowerPC G4 systems.

[983 KB]
(And yes, it’s hosted right here!)


This is a more user-friendly interface for the command line only program, FFMPEG. (Not included.) In case you don’t know it, FFMPEG is a converter for a massive range of audio and video files. The Mac OS X version is a bit hard to get pre-compiled, but I found a copy with another freeware program. It seemed a bit basic for my needs, so I wrote my own custom program. What I also offer here is more user control and flexibility, because you can edit the command line anyway you like, prior to running the conversion process. AV-Friendly also allows for 2 input files at once, so you can combine video and audio files into one. There are also some useful preset CoDec choices and stuff too, although because FFMPEG maybe compiled differently, depending on where you get it from, some of the options may not work.
AV-Friendly also presents the output from FFMPEG, so you can see what it’s doing.
Although my program is for PowerPC CPUs, it has no effect on FFMPEG, if you’re running an Intel version. It’s basically just calling upon it to do something.
While AV-Friendly should run on very early revisions of Mac OS X (like Puma, probably,) your copy of FFMPEG may not, so you will need to check first.
I also plan to update this as my needs arise. This has now been updated to version 1.1, with loadable settings files. Plus you can also save your own.
• Now updated to version 1.2! The encoder output section now receives user input like it should have originally. It was only 1 line of code to add in. There is now a pad feature, to allow you to add more area around videos. This is explained in the Read Me file & in the program. Also, a forced aspect ratio menu. Bugs have been ironed out, and it should be good to go now.
• I noticed there may be some issues with file names that have single quotation marks in them, and spaces in the output file name.
• This program has now been updated to version 1.3, which has a new de-interlace to progressive video feature, and extra selections for disabling video / audio streams and copying them. You can also disable multi-threading more easily. (Old preset files will need extra lines to be added. See the included samples.)
See a sample.
[0.99 MB]

“Titler” Programs

I have a bunch of programs that do animated chapter titles for use in iMovie. They actually churn out an image sequence, of PICT files, but you can use a program like Quick Movie to put them into a MOV file. (I also then use JES DeInterlacer to convert them to interlaced DV files.) Most of them can be customised to use different images too, so if anybody wants such a thing, let me know, and I may be able to send you what you need. As my hosting space is getting tight, I don’t currently want to use it for these.
All the programs support a background image (apart from Hypno-Shapes) and a foreground overlay image with a separate alpha channel. They can do a standard PAL animation of 50 f.p.s. up to 5 seconds, but if you want to use them for other frame rates, it will be a bit different. They all support 4:3 and 16:9 aspect ratios.
See the new page specifically for these!
All of the programs have a test run feature which will not generate any files, so you can get set up and see what’s going to happen. You will need a screen resolution though of at least 1280 × 960 pixels, because they are a bit of a hog of screen space. (iMac G3s might not be up to that.)
I would also recommend converting any 8 bit greyscale images up to 24 bit colour. There’s a strange bug somewhere, that causes normal greyscale images to look like they’ve been reduced down to about 4 bit colour or something. So they come out quite patchy. If you use 24 bit colour instead, the problem goes away, even though technically it’s using the exact same amount of grey shades. I dunno if it’s a glitch with the programming language I use, or some part of Mac OS X. But that is the solution I can offer, anyhow.
Each program is probably under 5 MB or so with sample files, so I can easily send them by e-mail. Just let me know if you’re interested. See my ca-razy Contact Page for my e-mail addresses!

Corel Script Interpreter

This is required for any programs I wrote with the Corel Script Editor. It’s basically a DLL file that goes in your System32 directory.
[68.9 KB]

L.E.D. Resistor Guide 3

After 21 & a bit years, I finally wrote a working program with the Corel Script Editor that comes with Corel DRAW 8. This is just a simple dealie which works out resistor values to go in series with L.E.D.s, when running them at higher voltages than they’re designed for. A lot of regular L.E.D.s are supposed to work at around 1.7 to 2.2 V, but high brightness ones tend to be a couple of volts higher. You can try out this little program to work out the resistor value required, based on the input voltage, and the L.E.D.’s voltage and mA rating. You may not find an exact resistor to match the suggested amount of ohms, so always use the next highest value available.
You will need Windows ’95 & up, plus it requires the DLL file up to the right. (The Corel Script Interpreter.) It may also require additional files by Microsoft, which early renditions of Windows ’95 don’t have, such as MFC42.DLL. Apparently this is true if you don’t have IE installed. The program will run with this DLL file in the same location, if you don’t want to put it in your System directory.
(Updated on the 30th of May 2020 to add a watts result too. Updated again on the 27th of June, 2020, to fix an issue where the answers wouldn’t show correctly.)
[11.4 KB]
Home Made Calendar “Template” For Corel DRAW.

Here’s a simple template you can use in Corel DRAW to make your own A4 size, portrait orientation, hanging calendar. It has 13 months — a bonus January for the next year, and a cover. Although you could edit the bonus page to do 4 mini months as well. Plus you could probably also just scale everything bigger for A3 size paper.
Files for Corel DRAW 8 & 11 are included, plus a “read me” file, which explains the printing. Please contact me if you want an even older version, like 5. Although I can’t do newer than version 11, because that’s the latest version I have.
Simply click on the text above to download, of course. If you’re using WinZip in Windows, you might see 2 Corel DRAW 11 files. One is actually a Mac OS X resource, which only applies to that OS. Just ignore the one in the “__macosx” directory that begins with a dot.
[139 KB]

JMK’s Aspect Ratio Helper

This little program simply works out the correct image size values based on a fixed aspect ratio, so that you can resize, “pad” out, or trim images to fit. It’s best when you’re working with lots of images or even videos, because you can just use a calculator to figure this stuff out normally.
You simply enter the aspect ratio you want at the bottom, and then as you adjust either number at the top, the “opposite” one will change to the correct amount.
The program requires no additional files from this page, and requires Windows ’95 & up. It may work on early versions of Windows NT too, but I dunno.
[41 KB]

Dark Seducer Mace Icon For Shivering Isles

This is a simple fix for the Shivering Isles add on pack for The Elder Scrolls 4: Oblivion. For some reason, the icon for the Dark Seducer maces is missing, where the game’s set to look for it. This is a copy of the larger one that comes with the game, but with a corrected alpha channel. Now when you view the maces in storage or your inventory, there won’t be a blank space next to it. A “read me” file is included.
[1.5 KB]

Fancy Clocks

This is one for the clock lovers out there! Enjoy 4 different styles of clocks, each with their own chime instrument in either Westminster or Whittington tunes. There’s synthesised speech (by your operating system’s built-in text to speech thing) and 2 alarms. Clock types are a “glowy” analogue clock, 7 segment display type L.E.D. clock with a choice of colours, a leather & gold clock with sliding wooden panels (that I invented), and a nixie tube clock of course!
There’s an automatically saving options file, which has user understandable comments, and a “read me” PDF file too.
This program should work fine on older PowerPC G3 Macs, right through to Intel ones with Mac OS X Snow Leopard. (Mac OS 9 is not tested, but it may work.)
A screen resolution of 800 × 600 pixels or higher is recommended. (Although you may just get away with 720 × 576 pixels for PAL TVs.)
See a sample image of all 4 clocks.
[2.51 MB]

Credits Slider

A simple program that slides a bitmap up for credits. It’s probably not what you would call feature packed, but then I just made it for my own personal requirements, and was willing to share it. It’s a bit like my titler programs in terms of the interface. While iMovie 6 lets you do credits, I wanted something a bit more shnazzy, and you can also do faster frame rates with mine too. You can have a static background bitmap, and sliding images with a separate alpha channel bitmap. It supports 4:3 and 16:9 aspect images, and a read me file is included.
No sample image yet
[1.31 MB]

Blurry Shapes — Bitmaps Edition

A new blurry shapes program to replace my other one that only did images the size of my Cowon PMPs. Now you can have any sized image you want, unless of course you run out of RAM. It will run under Mac OS 9, but it may not draw the shapes properly, although I haven’t tested it properly. So you should use Mac OS X. Any revision that can run PowerPC programs should work. (Over 32 MB of free RAM is recommended.)
I did have a program here that drew the shapes internally, and I’m going to keep that for myself of course, but I’ve changed to offering this bitmaps version instead, because it’s more flexible and the end results look better on some of the shapes. It basically draws from 10 random sizes of a shape, then blurs them, before drawing more. You can then put the end result over a vibrant image in a paint program with an additive blend.
Making your own shapes is pretty easy too, and if you have a drawing program, like Corel DRAW, you can easily churn out whatever you like. The image size is not restricted, but I recommend about 64 pixels in any direction for the largest shapes. If you want to get started quickly, download the 10 pre-made shapes archive to the right.

[925 KB]

Blurry Shapes Images

These are the complimentary shapes which are common to both the Mac & Windows renditions of the Blurry Shapes — Bitmaps Edition program. You can put them in the same directory as the program, or anywhere else that’s convenient. You simply drag the directory of your choice onto the correct location in the program, and it will load the bitmaps found within.
See a sample of the images you can make!
[91 KB]

Blurry Shapes — Bitmaps Edition

Read what it says about the Mac rendition to the left. This requires Windows ’98 & up, with QuickTime 5 (I think) or later installed. I can’t guarantee operation on Windows 10 or 11, as I don’t have them, and am not going any further than Windows 7.

[581 KB]

JMK’s 3D Flags Pack 1

This is designed as a “kit” for doing your own spinning 3D flag animations in Art Of Illusion. (You can download this program for free!) You may wish to tweak things to your own needs, so I’ve made this fairly flexible. These were made in A.O.I. 2.5, so the same, or a later version is probably required. Instructions are included too. There is a base scene with a background image and marble textured floor for pasting any of the other flags into.
Flags included are:
• Abkhazia
• Aboriginal Australian Flag
• Australia
• Austria
• Belgium
• Britain
• China
• Georgia (2003)
• Germany
• Iceland
• Japan
• Kazakhstan (I may redo this one @ a later date.)
• Russia
• Scotland
• South Korea
• Switzerland
• Thailand
• Vietnam
[1.35 MB]
Stuff That’s Currently Unavailable, But May Possibly Be Offered On Request:

Teddy Utopia

Choose from 6 teddy bears with different attributes, and go on 16 missions to rescue other bears. Get gold to buy new items, find 3 spells, & bop enemies with your paw power!
Also, for expert users, you can make your own levels and main scenario! Save where you're up to as well.
This is the most complicated game I’ve ever made & it needs quite a bit of oomph to run, so a PowerPC G5 based Mac is recommended, or an Intel CPU based Mac over 2.5 GHz, probably.
Actually I may not offer this, as it’s around 201.75 MB in size.
This has now been compiled for Windows ’98 & up as well.
Mac Icon Guide
[311 KB]
Ultimate Mortal Kombat 3 Review
[138 KB]
Some of my icons for Mac OS X
[206 KB]
Fighting Vipers 2 Review
[333 KB]
7 Years Of Daytona USA Wallpaper
[1.24 MB]
XBOX vs PC Morrowind comparison of Raven Rock.
[178 KB]
My Assorted Wallpaper Images
[1.09 MB]
My Retro Clock
[375 KB]
[A neat program for Windows that simulates an old style clock to an extent. {This also works fine under Wine on Mac OS X.}]
Marvel vs Capcom Review
[320 KB]
Christmas NiGHTS Review
[253 KB]
My XBOX Memory Unit USB transfer to PC thing guide / tutorial.
[109 KB]
Sega Touring Car Championship Review
[361 KB]

For Morrowind Mods.

Gilder, Happy Pirate. (From Skies Of Arcadia.)
Tillis Says Hi — fan art image by me of Tillis from Burning Rangers. Drawn with my Cross ATX fountain pen and touched up with Corel Photo-Paint 8. Mmm, nothing like touching up Tillis. :-P
Fina, Cupil & The Red Moon Crystal — another fan art image to do with Skies Of Arcadia.
[106 KB]
Sarah Bryant, Pointy. (From Virtua Fighter 3.)
Lei-Fang — High Kick! (From Dead Or Alive 2.)
Crystal Castle garden. (QuickTime VR)